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Job Description
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
- Win new clients across mobile app companies, game studios, marketing teams, agencies, and related businesses
- Own the full sales cycle — from first contact to signed contract
- Manage post-sale relationships and drive account growth
- Lead client meetings, uncover needs, deliver product demos, and prepare tailored commercial proposals
- Build and grow partnerships with agencies, system integrators, and other key market players
- Clearly communicate the product’s value to diverse audiences — from hands-on specialists to senior executives
- Contribute to shaping the sales strategy, product positioning, and go-to-market approach
What you need to succeed:
- Proven track record in B2B sales and business development
- Experience in one or more of the following: martech, adtech, marketing analytics, or solutions for mobile apps or games
- Strong understanding of the mobile marketing ecosystem, including user acquisition, attribution, LTV, and payback
- Ability to independently manage complex, multi-stage deals
- Established network across subscription-based apps, gaming, marketing agencies, or adjacent tech sectors
- Experience building and scaling partnerships
- Strong communication skills, with the ability to clearly and persuasively present product value to different audiences
- Fluent English
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward
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